LIX is a crowdfunding and decentralized platform for assets. The platform will allow gaming ideas to operate fairly and to become a reality. It will not only provide a faster and convenient micro-transaction game-currency, but will also provide a complete gaming infrastructure for publishers, studios, and independent developers. In the end, with full commitment from the Lix community, the platform will create an opportunity for users to produce and distribute games with simply ideas.
LIX Platform Decentralized Gaming Economy Concept
The LIX crowdfunding platform for games dates back to early 2016. The main objective was to provide game developers and gamers a secure, convenient, and decentralized platform and economy. Focusing on innovative ideas, the platform will work to help game developers turn their gaming concepts into reality. The developers are avid gamers, and so they understand how AAA studios are beginning to lose their monopoly hold on the industry.
Independent developers with great gaming concepts and breakthrough ideas are generally held back only due to a lack of funding and support. With LIX in place, there will be an opportunity to democratize the gaming industry by helping independent developers break free from these constraints. This will ultimately ensure that the gaming industry can reach the diversity and entertainment value expected of the digital future.
Funding Your Game Development
LIX aims to fuel the game economy by providing a platform to create and manage game assets, which will be registered on a decentralized blockchain. Once registered on the block-chain, users of participating games can trade assets both in-game and through wallet exchange. The global gaming market was expected to reach 108.9 billion dollars in 2017, with an increasing share being made up of independent and hobbyist developers. Examples of in-game assets that would be traded in the real economy would be gold coins, land and property, weapons, collectibles, and others.
Open And Decentralized Gaming Economy
Players will be able to trade game assets in a decentralized market and through exchange wallets as the game items themselves will be linked to assets in the blockchain. Unlike some real-economy games where in-game currency cannot be spent outside of the game, LIX will allow this through the implementation of an exchange platform where game currencies and assets can be traded with any players beyond the game environment.
The Gaming Market
A quick review of the largest online transactions for game content include a USD 38,000 purchase for a character in DOTA 2 (an online combat game), and a USD 635,000 purchase of a nightclub property in the Entropia Universe. Currently, these game assets are created in-game and then traded through a complex and very unreliable and inefficient trading system, which operate through forums and private chats.
This stopgap system is prone to fraud and exploitation, but still is able to achieve an extremely brisk trade in currency, special items, and user accounts. Some games, such as EVE Online, are so multi-faceted and complex that the developers employ full time economists to ensure the game stays in balance.
LIX Platform Token distribution
Lix plans to release 100 million tokens to the market. Out of this, 1.2 million is reserved for seed funding while 68.8 million is reserved for ICO funding. Project reserves will take 10 million while bounty and referral programs will take 5 million. Founders’ reserve will consume 15 million tokens. Lix private presale ends in about 17 days. Contact them [email protected] to register as an early bird.