PlayGame Launches New Blockchain Crypto Arcade Marketplace to Support Developers


Blockchain-Powered Arcade Playground to Help Indie Developers Compete with Giant Studios

A decentralized blockchain-powered playground is seeking to help smaller game creators to market and monetize their games while clamping down on piracy.

Although these developers all over the world have been blessed by the ease of creating games for Apple’s App Store and Google Play, they also face rife competition and high commission fees that reduce their profitability drastically.

PlayGame is at the forefront of making this dream happen for small indie developers. The company says developers on its platform keep 100 percent of their revenue, a wide deviation from platforms the big platforms that take up to 30 percent of earnings.

Not only that, PlayGame says developers on its platform can also create their very own token economy in the games they release, which gives them a chance to reward their regular users with coins and also to create pool prizes for competitions and multiplayer games.

The company says it wants to help developers and their fans through two key building blocks. Firstly, it plans to launch PlayGame.com – a direct-to-play HTML5 gaming platform which aims to “simplify marketing and distribution.” Through this website, players will be able to access new games from their PCs or smartphones without needing to download an app.

PlayGame is also going to tap into the growing appetite for crowdfunding through a custom-built platform known as the FunFund Initiative. It’s hoped this will enable developers to reach out to cryptocurrency holders who are looking to support indie developers.

The startup in its white paper said it has put together a team of more than industry experts driving the PlayGame website – all of whom share a vision of enabling entrepreneurs to convert their game ideas into fully functional games that can be enjoyed by millions of people regardless of their location, origin, game devices or socioeconomic status.

Also, developers stand to receive “fair” payments, while advertisers would benefit from “transparency” as the company claims the metrics used for gauging clicks and impressions through current mainstream platforms are “highly misleading.”

The company’s CEO, Anton Soeharyo, founded TouchTen – which PlayGame describes as “one of the most successful mobile companies in Indonesia” after releasing more than 50 titles and amassing in excess of 50 million downloads. It claims one TouchTen product, Infinite Sky, made it into the top 10 downloads chart on Apple’s App Store in 43 territories.

PlayGame says the crypto world’s potential for gaming has already been proven through ventures such as CryptoKitties, where players are able to buy and sell rare collectibles. In particular, the startup is interested in targeting the Japanese market.

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